Dan Friedman
Voice Over Coach & Demo Producer
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Executing a Vision in Voiceover

October 25, 2011 by Dan Friedman

Last Friday I found out that I won Edge Studios Weekly Script Recording Contest. How awesome is that? While I’m really excited about winning and I certainly had no expectation that I would, I’m also not surprised that my entry was successful. I had a clear “vision” of what my production was going to sound like when it was finished… before I even began to work on it. I believe that having that vision is what led to the success of my contest entry. That vision and the steps I took to turn it into a reality, is what this blog is all about.

Creative people often have a very good idea of what something will look or sound like before they even get started. That “vision” (for lack of a better word when it pertains to audio) is what guides you as you begin to put the elements together and execute your plan. But first, just as an artist needs a canvas, the director’s notes provide the framework and foundation for everything that follows.

Here are the notes from the Edge Studio website:

Director’s Notes:
“We’re looking for a talent who can provide fully produced spots with a new sound for some of our sport promos. The delivery should be energetic, hip, and confident — not gimmicky or conventional. We will want fully produced mp3s with music and sound effects (when appropriate). This audition should be 5 seconds and should be fully produced. Please slate your full name and “CBS Sports Telecast 1 audition”. Thank you.”

Being able to work within the guidelines provided is absolutely essential to success in this case. Just as a painter is (usually) limited to the space provided by canvas, TV and radio are limited by time. In this instance, the most strict guideline given was that the audition must be 5 seconds. There are some rules that can be broken… a time limitation on a broadcast production is not one of them.

A key element to not only having vision, but also knowing you can turn it in to reality, is having the right tools available to execute it. Having good quality tools allows a carpenter to build a house, a deck or install hardwood floors faster and easier then if they simply had a hammer and a saw. Good tools also help to ensure better results. The tools required for this audio production are: my voice, studio equipped with good quality gear, music, sound effects and powerful computer with multitrack DAW.

For voiceover and voiceover production, your vision for the final product must originate from the script. The script determines the voice delivery as well as the production elements that will be used to maximize the effectiveness of the full production.

Here is the script from Edge Studio’s website:

“This CBS Sports telecast is brought to you by Wells Fargo…. together we’ll go far.”

This script, as short as it is, provides a great deal of information. Of course “CBS sports” and “Wells Fargo” are important because they are the client’s names, but they’re also key to creating a vision for the overall production. Since this is a fast “sports” promo, strong and powerful music would seem appropriate. I chose two cuts that I believed would be a good fit. Because Wells Fargo is known for their horse and carriage theme, galloping horses make a great sound effect and help draw attention to the sponsoring client. As you will later read, Edge suggests using crowd noise or a sports team sound effect. While this would also be appropriate (and I had thought about it), my vision included the horses and I believed crowd noise could clutter the final mix. Using the horses also gave me the opportunity to illustrate the final line in the spot, “together we’ll go far” by panning the horses, with them entering the soundscape on the left and leaving it on the right.

My last step before getting into the booth to do the voiceover was to import a couple of “swish” sound effects and a “low drone” into my DAW. I would add these to give the spot more movement and create additional drama. They are only slightly audible in the final mix and are there to provide a sensation more than a noticeable sound.

After getting into the booth and recording the line ten times, I chose my second take. However, all of the takes were longer than five seconds, so time compression was an absolute must. Once that was done and I verified that the voiceover was still sounding good, it was time to mix.

First, I laid my voice track over the two music cuts I had chosen and decided which cut was working best. I then edited the music track to fit the 5 second time frame. Next I added the galloping horse sound effect, put it in position, edited that to fit the space I wanted to fill and panned it from left to right. Next, I added the low drone and swish sound effects. I mixed in the voice track and used dynamic compression, EQ and a little reverb to give the voice some additional separation and brilliance. Lastly, I mixed all the tracks down through a master limiter and exported it to a stereo MP3 file. Throughout this process I was adjusting levels and carefully listening to every element and every tweak. In the end, I had produced a spot that matched my “vision” almost exactly.

Here were the comments on my entry from Edge Studios:

Great job! His slate is clear and delivered in the same style as his audition. His mix is very solid. And he’s one of the very few to come in at the requested 5 seconds. Adding sound effects of a crowd cheering and/or a sports team playing would have made this audition even better (although doing so was not necessary). Nice work danfriedman!

Clear visions of the final production don’t always come easily, but it is certainly helpful when they do. In voiceover production, vision will usually begin with the script and the delivery, but truly come into focus as all of the elements are brought together. But what is even more important than your vision as the voice talent or the production engineer, is the clients vision for the final production. If your vision for the voiceover or the production doesn’t match that of your clients, it is critical that you have the ability to change your point of view. After all, beauty is in the eye… ahem… ear… of the beholder.

CBS Sports1 Audition
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https://sound4vo.com/wp-content/uploads/2023/05/DanFriedman_CBS_Sports1_Audition.mp3

Filed Under: Audio Production, Sound4VO News, Voiceover Tips & Advice Tagged With: 4VO, Dan Friedman, Edge Studios, VO, Voiceover Production

What Else Do You Want From Your Voiceover Talent?

October 14, 2011 by Dan Friedman

This blog post is for everyone who uses voiceover talent in their productions. A voice talent’s job is to communicate the message of your script. But what else should you expect from the talent you choose? How do you prefer that the talent go about assisting you with achieving your goals? Other than being great communicators, what can the talent bring to your production that adds value and makes your recording session great?

What is most important to you:

Delivery?

Versatility?

Efficiency?

Tonal Quality?

Assistance?

Q: Do you like to allow the voice talent to give their interpretation of a script, or do you prefer to direct them first?

Professional voice talent are trained to interpret a script and use the words as a road map. The words usually determine the tone and delivery. Unless… they don’t. You can allow the voiceover talent to follow the map, or ask the talent to explore other paths.

Q: Do you prefer to hear several different deliveries?

Going into a recording session, you may not have a good idea of what the exact tone of your script should be. It could be very effective delivered in several ways. Asking your voice talent to offer a variety of options may allow you to discover a bit of magic you hadn’t thought of or help you make a final decision as to what delivery works best.

Q: Do you prefer the talent you are working with to deliver the script completely or do you prefer to massage each line and piece together the “perfect” read?

Reading a script straight through, or at least large sections in a single pass, allows the voice talent to maintain tone and pace. This will usually result in a more consistent and cohesive read. When necessary, the talent can pick up lines afterward to get the nuance you may be listening for if they didn’t get it on the first pass. With the assistance of your session’s audio engineer, you can have the best lines edited together quickly to see how they work together as a whole.

Q: Do you choose a talent based on voice quality alone?

Every voice talent has different strengths. Some are best suited for announcer reads, while others shine in more conversational or character roles. If you cast based on voice quality alone you may have mixed results when you get into the studio. This is where casting directors, who know the abilities of the voice talent, can help you choose the best voice for the job.

Q: Do you find it helpful if a voice talent has the ability to actively assist you with your script, whether it be grammatically or with overall tone and flow?

Professional voice talent learn to become good copy editors. Whether the problem is length of copy, grammar, or a scripts tone and flow, the voice talent you hire may have suggestions that can improve the final product. If your voice over script isn’t sounding right and you can’t put your finger on it, ask the talent for help.

You may find it helpful to ask yourself these questions as you begin each project. There is no doubt that your level of experience with voiceover production may determine some, or all of the answers. Furthermore, everyone chooses a voice based on different needs and what is appropriate for each project. But the answers to these questions could help you decide which voice talent is best for your current or future projects.

There are many voices available and often voice quality is not the number one factor in your choice. If you have narrowed your choices down to two talent and you know that no matter who you choose, the delivery would be great; would the answers to these other questions make a difference in who gets the job? Only you can decide. So, what else do you want from your voiceover talent?

Filed Under: Voiceover Tips & Advice Tagged With: 4VO, Professional Voice Talent, sound advice, Sound Advice Voiceover From an Audio Engineer's Perspective, VO, voice over, voiceover

Voiceover Processors – Hardware vs Software Revisited

October 11, 2011 by Dan Friedman

There is a lot of talk about mic modelers in social media today. A while back, I was asked the question in regards to voiceovers, which processors (i.e.- compressors, EQ, etc.) are better: hardware or software? Well my answer to that question, also applies to mic modelers. The tools available in both formats have advantages and disadvantages. While nothing can truly substitute for the real thing, this doesn’t mean that a simulation can’t be useful, effective or even very good. Whether we are talking about microphones or other audio processors, there are hardware models that sound great and perform exceptionally well, and then there are some that do not. The same is true for software versions.

Consistency is critical in voiceover work, so a clean unprocessed signal during recording is usually ideal. As a voice talent you generally will not, or should not, be using processors when recording, and if you are it should be very minimal and the same every time. Therefore, you really don’t need a great deal of choices.

If you are a voice over talent working from your home studio, chances are that software versions will be your best or maybe your only option. Besides not really needing many choices, it just doesn’t make financial sense for someone who only does voiceover work to own a vast array of microphones, hardware or rack gear. When considering processors, hardware boxes will take up valuable space in what are often small spaces to begin with. Another downside is that they give off a great deal of heat (especially tube gear) making tight spaces more uncomfortable.

Does hardware sound better than software? Not necessarily. As an engineer, I would love to have full racks of hardware options at my disposal. Each helps to create different sounds, characteristics and textures within a mix. But would having racks of gear stop me from using software versions? Not likely.

Software versions of processors perform the same functions as their hardware counterparts, and like their hardware counterparts, they also have different sounds, characteristics and textures of their own. These characteristics vary from processor to processor in software versions just as they do in different brands and types of hardware. Software versions meant to emulate specific models of rack gear can come very close to capturing that hardware sound. But they will still have their own sound and character that make them different, not necessarily better or worse, than the hardware they emulate.

If it is great sound as well as a variety of sounds you are going for, then having both hardware and software is the way to go. However, if your space and budget are limited, then having a variety of software versions will probably be just fine for your needs. The bottom line is this, whether your processing options come from hardware or software, the tools are only as good and as effective as the person using them. Get the best sounding tools you can afford, learn how to use them and most importantly… use your ears.

Filed Under: Audio Production, Studio & Gear Tagged With: 4VO, Dan Friedman, Sound Advice Voiceover From an Audio Engineer's Perspective, sound4vo, VO, voiceover recording

The Most Difficult Part To Being in Voiceover

October 10, 2011 by Dan Friedman

So what is the most difficult part to being in voiceover? No, it is not dealing with clients. (I love my clients, even the more challenging ones). The technical stuff can be difficult for some, but for others it can be a breeze. I believe that the the most difficult part of being a voice talent, for nearly everyone in this business, is the same thing that is difficult for my children…patience. I don’t mean to imply that voice talent are like children, but let’s face it, we can be a sensitive and impatient bunch.

My friend Bill DeWees recently held an audio book seminar where he said this; “a voiceover career is a marathon, not a sprint”. At Faffcon 3, my friend Paul Strikwerda dropped this “golden nugget” which he’s allowed me to share with you; “We live in a microwave culture, but voiceover… is a crock pot career.” I love these quotes. They are simple and effective analogies, reminding us that patience is key to success and survival in this business.

Waiting can be difficult because it often coincides with fear of the unknown. It gives people a lot of time to get in their own heads and fool themselves into thinking something bad is happening, or nothing is happening at all. Furthermore, our “microwave culture” has become so accustomed to having it our way and getting it now, that we often forget the old adage… good things come to those who wait. Progress often occurs so slowly that it seems as though nothing is happening, but it is important to remember that as long as you are (back to Paul’s crock pot analogy) adding ingredients to your career and allowing everything time to cook properly; you will over time, get tasty results.

Nearly every skill involved in a voiceover career takes time to develop and cultivate. Learning to use your ears and apply the knowledge gained from listening… takes years of listening. Learning to understand and communicate various emotions that a script calls for, requires years of experiencing emotions and perhaps more importantly, recognizing how others express emotions.

Having patience is a requirement to learning the craft and is also necessary when promoting and selling yourself. Making a great demo will take time and can take several attempts. A marketing plan and developing the materials necessary to implement it, takes creativity as well as patience to ensure that it will be effective. You also must have the understanding that after you’ve sent your demo and marketing materials to prospective clients, an immediate response is highly unlikely and a lack of response does not always equal rejection.

So what is a voiceover talent to do while things are on a slow simmer?

My suggestion… keep a positive attitude and take one step each day to keep your career moving forward. A step can be as big or as small as you like. Just keep moving forward. Also, don’t overlook the signs indicating that things are moving in the right direction. Not all of the signs will be as obvious as, “We love your voice and would like to hire you.” A sign can be as small as a positive response to an email, tweet or post. Do not underestimate the power of these smaller signs. While they may not seem like very much at the moment, these signs are often a very important ingredient to having the delicious crock pot career you’re working on (kind of like the spice cumin… a little goes a long way). Also remember that these signs are not just about you. Undoubtedly, the small steps you take are helping someone else create a tasty career as well. Like you, they just may not know it yet.

Filed Under: Voiceover Tips & Advice Tagged With: 4VO, Bill DeWees, Dan Friedman, Paul Strikwerda, sound4vo, VO, VO coaching, voiceover, voiceover book

Recording Magazine’s Room Acoustics Series Part 5

September 28, 2011 by Dan Friedman

Recording Magazine sends out a newsletter to its subscribers every few weeks. The newsletter is (coincidentally) titled “Sound Advice” and this month it features the fifth in a series about room acoustics. Room acoustics is one of the biggest concerns for Recording Magazine readers. I know that this is also a big issue for those of you in the voiceover world. I asked permission to reprint this newsletter (and will ask to reprint the others in the series as well) so that those of you with home studios can also benefit from the information. I want to personally thank Brent Heintz, VP/Associate Publisher for granting permission, allowing me to share this great information with you.

Please visit Recording Magazine‘s website and Facebook Page.

Catch up or skip ahead: Part 1, Part 2, Part 3, Part 4, Part 6, Part 7, Part 8.

Here is the fifth newsletter in the series on Room Acoustics:

Welcome to Sound Advice on Acoustics! For the past several months we’ve been dealing with the basics of controlling bass buildup in rooms, using ratios of room dimensions and active bass trapping and other room treatments. Bass is by far the hardest problem to deal with in tuning a room, and with it under control, we can now turn our attention to the mids and highs. Read on…!So far we’ve considered the effects of low-frequency waves in the room. There are other issues, related to the propagation of mid and high frequencies. When a mid- or high-frequency sound wave moves through a room, it eventually hits one of the various boundary surfaces (walls, ceiling, floor). When this occurs, the sound wave is either absorbed, transmitted, or reflected.

Absorption means that some or most of the wave’s energy is converted into heat. Transmission means that the wave has some of its energy passed—through the wall, for example. Reflection means that most of the wave’s energy is directed back into the room.

This will happen repeatedly as the sound wave hits various surfaces until all its energy is eventually dissipated.

A room where all the surfaces are completely absorptive sounds dead and unnatural, and is unsuitable for music-making or listening. Such a room, called an anechoic chamber, would be used for testing purposes, as in the manufacture of loudspeakers for example, to isolate the sound quality of the speaker under test from the room effects. An overly reflective room is also not ideal—too many reflections tumbling around the room obscure the clarity of music or speech (see below).

An ideal room strikes the right balance between the original sound from the source (i.e. instrument or loudspeaker) and the amount of reflected sound present. Furthermore, it is desirable for the reflected sound to be distributed as evenly as possible throughout the room, providing a comfortable and pleasant sense of ambience (liveness). This even distribution of reflected sound energy is called , and is generally desirable, as we’ll see. But along the road to this ideal room, there are many pitfalls that we’ll now examine.

Reflection of sound waves is the behavior we’ll be most concerned with in the next few paragraphs. Just as happens with lower frequencies, when mid- and high-frequency waves reflect back into a room, the positive and negative peaks of the direct (original) sound waves and those of the reflections will cancel and reinforce. This happens because the reflections are delayed in time relative to the direct sound, causing their positive and negative peaks to be offset from those of the direct sound, which results in the interference (see Figure 5 for an illustration of this).

FIG:5A AND FIG:5B
In describing this, if we express the duration of a single cycle of a wave in measurements of phase, the delayed reflections as shown in Figure 5 can be said to be “out of phase” with the original sound. This phase-induced delay, or phase shift, is inevitable in any normal reflective environment.The short wavelengths of mid and high frequencies means that these cancellations and reinforcements occur more frequently all throughout the room rather than being clearly localized to specific broad areas as with standing waves. In a typical room, many complex interferences like this at higher frequencies result in changes in the frequency balance of sound in that room, as illustrated on a frequency response graph in Figure 6. This is called a comb filter response.
FIG:6

While this resulting frequency response may look very ragged, in actuality our hearing systems tend to average out and largely gloss over these subtle, myriad cancellations and reinforcements, and instead may perceive this as a not unpleasant coloration of the sound in a casual listening environment.

However, a recording studio is not a casual listening environment. For example, we depend on what we hear in the control room to make important decisions about the way the sounds in a recording blend and balance. We need to hear exactly what’s in the recording, not a “pleasantly colored” reproduction. Consequently, we need to exert some degree of control over any such effects that impact the neutrality of the monitoring environment.

With all this knowledge under our hats, it is time to look at another fundamental (excuse the pun) aspect of acoustics: how we hear. Next time: a crash course in how our ears and brains interpret sound. See you then!

Filed Under: Audio Production Tagged With: audio engineers, Dan Friedman, home studio, Recording, Room acoustics, sound advice, VO, voiceover

My Second First Faffcon

September 27, 2011 by Dan Friedman

On Saturday night while most Faffers were out to dinner, Amy Snively, Pam Tierney and I sat in the mezzanine of the Crowne Plaza Hotel Harrisburg and talked. Among many other discussions, we talked about our favorite parts of the event and past events. I mentioned at one point that I thought everyone’s first Faffcon would be their favorite.
Let’s face it, if you’ve been to Faffcon, you already know you will be coming to a second and probably more after that. The only Faffcon I’ve missed (and therefore hope I will ever miss) is the very first in Portland, OR. It is the one Faffcon that set the stage for all others and I’m sure it will never be duplicated. However, just 24 hours after my conversation with Pam and Amy, I had an amazing experience that I will never forget.

Pam actually had offered to “hire” me to help her with her studio. We were going to go through her entire signal chain from “soup to nuts” (Pam… FOCUS!) ;-). But, as far as I was concerned, this was a great opportunity to continue faffing, so we invited others to join us in the mezzanine. About 20 of us spent over three and a half hours talking studio stuff. It was an incredible thrill for me to share my knowledge, and also learn from everyone who participated, in a truly unexpected Faffcon session. I was told later that this impromptu session captured the essence of the very first Faffcon exactly. How cool is that!

Like any “first,” everyone’s first Faffcon will probably always be their most memorable. However, and this is the true beauty of Faffcon, each session and event is filled with “firsts”, opening up the possibility to new opportunity, new connections and handfuls of “golden nuggets” each and every time. It is truly an inspirational event. I hope that everyone in voiceover gets the opportunity to experience these “firsts” for themselves.

And now some very special shout outs:

David Goldberg – I really appreciated the opportunity to work with you and to get to know you better this time around. I know we can make things happen and I’m excited about the possibilities.

Colleen Colin – Voicebank and Voice Registry provide such a vital service to our community, I’m thrilled to be a new member. Thank you for all you contribute to Faffcon and our industry.

Pam Tierney – Your adventurous spirit and sense of humor is infectious. Thank you for all that you do for Faffcon and for your friendship.

Paul Strikwerda – Your session on blogging was fantastic. I was inspired to write an entire blog based on just one thing you said (this will be forthcoming). I know that my blog will benefit greatly from your advice.

Peter O’Connell – Your improv sessions provided me with some of the best laughs I’ve had in years. They also got me out of my comfort zone and offered an experience that I will never forget.

Melissa Exelberth – Where would I be without you Melissa? Probably under a table at the Firehouse. Thank you for being such a good friend and pouring me into the rickshaw on Friday night and getting me where I needed to be. I’m not ashamed to admit how much fun that night was!

Corey Snow – It was a pleasure to meet you. I know we will be talking more and working on some things in the future.

Philip Banks – Thank you for just being there. It is incredible that you traveled half a world away to share your knowledge and experience with us. While that alone would have been enough, your support for my efforts and words of encouragement were greatly appreciated. Thank you!

Cris Dukehart – I think you may have been instrumental in opening a new door for me. Thank you for that. I really look forward to getting to spend more time with you in the future.

Liz de Nesnera – I am so thankful for your friendship, support, kind words and everything else… and yes… your demo deliveries ROCK!

Cindy Neill – It was a pleasure to meet you face to face. You are always a blast to work with and I’m happy to help you (directly or indirectly) any time you need it.

Tom Dheere, Trish Basanyi and Lauren McCullough – I loved hanging out with all of you on Friday and at various times throughout the weekend. You are all ROCK STARS!

Special thanks to my ProComm family:

Amy Snively
Amy Taylor
Cindy Neill
Mike Harrison
Rowell Gorman
Zak Miller
Bob Souer
Philip Banks
Melissa Exelberth

I love you all!

Bob Souer – Your generosity, expertise, and knowledge is simply unmatched. Thank you so much for all of your kind words, support, information and help with my personal journey as well as everything you do to help make this event happen.

and… our QUEEN BEE…

Amy Snively – Words really cannot express the level of appreciation we all have for what you do and for how you have enriched all of our lives by bringing us Faffcon. Thank you for allowing me to be a part of the Faffcon crew. It is an honor and a pleasure. You literally work to the point of exhaustion and WE LOVE YOU and THANK YOU for everything!!

I would also like to thank everyone who has ever purchased a copy of:

SOUND ADVICE – Voiceover From An Audio Engineer’s Perspective

Thank you so much for your support and kind words. Let me know if I can ever be of help.

Filed Under: Sound4VO News Tagged With: Amy Snively, Amy Taylor, Bob Souer, Cindy Neill, Corey Snow, Cris Dukehart, Dan Friedman, David Goldberg, Faffcon, Lauren McCullough, Liz de Nesnera, Melissa Exelberth, Mike Harrison, Pam Tierney, Paul Strikwerda, Peter O'Connell, Philip Banks, ProComm Voices, Rowell Gorman, sound advice, Sound Advice Voiceover From an Audio Engineer's Perspective, sound4vo, Tom Dheere, Trish Basanyi, VO, voice over, Voicebank, voiceover, Zak Miller

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