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Cliff Zellman

Voiceover – Tips and Tricks for Audio Production

May 3, 2016 by Dan Friedman

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By Dan Friedman with contributors Dan Gustafson and Cliff Zellman

Let’s talk … audio production. While it is easy for a voice actor to think only of their performance and delivery of the copy, it is also important to remember that all of those beautifully spoken words are pieces in a larger audio landscape. For those interested in producing and mixing, or for those VO talent interested in a glimpse into the world of sound design, this post is for you. I’ve offered up a few tips about audio production and asked a few friends to contribute as well.

Check it out and if you have any tips, feel free to leave a comment.

My longtime friend, producer Dan Gustafson of Sonicbliss Productions, (Have you ever noticed how many guys named “Dan” work in this business? Weird.) recently produced my radio imaging demos. He did such a stellar job that listening to my Active/Alt Rock Imaging Demo actually makes the hair on my arms standup. Here he offers some of his production and mixing tips.

Panning, Pitch Adjustments and EQ:

If I’m trying to create a snowball fight scene I’m going to need a lot of elements. Snowballs flying, snowballs hitting things, crowd noise, outdoor ambience, peoples reactions to getting hit with a snowball etc.
The way I would approach this is, for all the various snowball impacts I would use a pitch plugin and pitch them differently so they all sound individual. Then pan them all over the place. One could be panned left to 34, another could be panned right to 57, another could be panned left at 72, another could be panned right at 99 one could be right down the middle in mono. The stereo spectrum we have to play with is so huge, take advantage of it.
In terms of EQ, carve out a space for each item. If I have a track of crowd noise and a track of outdoor ambience on top of each other, I might do a cut at 1800k on one track and a boost at 1800k on the other track. The frequency range can be whatever sounds good to you, the boost one and cut the other is the important thing.

VO Performance:

The best VO talents can take the worst piece of copy in the universe and make it sound compelling. How? Silence, inflection, dynamics and changing pace/intensity.
I think silence is huge but you need to be lucky enough to have copy that gives you room to breathe for that to work.
In terms of inflection, after you’ve read it a few times the way you “think” it should be read, try reading it with totally different inflections, energies and emphasis. It could sound horrible, but, you may find a gem take in there or something that leads you down a different path. These are the things that would help a VO talent stand out in a crowd of thousands.
When it comes to dynamic range, maybe think about a great song. It isn’t all in one dynamic range, it has soft parts and loud parts to emphasize certain points. Spot copy should be treated the same way in my view.
And how exciting is a movie trailer or song when it starts out slow, begins to build in speed and intensity, then hits a crescendo. Change of pace can build drama and that means a compelling piece.

Fine Tuning:

I had a boss once who told me, “Getting it to 95% could take you an hour, but then trying to get it to 100% could take another 3.” That made so much sense to me. As artists, we want everything to be perfect, but 95% of your best effort infused with the passion you bring to the mic every day is going to produce a great piece of work.

I met Cliff Zellman in 2011 and we immediately became good friends. We share similar points of view on nearly everything audio related. Cliff is a grammy winning producer who works in the fast paced world of automotive commercial production through the Texas based company Radiovision.
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Mixing VO with music and sound effects:

I try to carve out the center of the mix a bit, leaving plenty of room for the VO in the middle.  I listen for dominant frequencies within the center of the stereo music bed and drop them slightly using a good stereo-linked parametric EQ. Then I use a touch of side-chain compression on the music bed, using the voice as a trigger. Just a touch, maybe -1 or -2 db.

Reading for an audition:

Imagine what the visuals might be doing. Some scripts may have a column for video direction, but most audition scripts won’t. Look for clues in the script. Let the casting director know you understand the “layers” of the script.

Keep it clutter free!

Working in a clutter free environment is much more conducive to creativity then working amidst chaos. Less distractions can keep you in that “creative zone” easier and longer. This also goes for your computer’s directories and files. Just remember KICK (keep it clean, kid).

When mixing demos, commercial spots or working on audio productions of any kind here are some tools that I use as well as some things that I keep in mind:

Layering:

Layers of sounds are critical in audio production as we do not live in a world where only one sound at a time is occurring. Taking environment and sound location (left, right, up, down, forward, back) into consideration are critical to creating a realistic environment. Always listen to the world around you, so you can recreate that world more accurately in audio production.

For drama, sounds such as an explosion (for example) are usually not simply an explosion sound effect. They are far more exciting when multiple layers of sounds are brought together. An audio explosion might include an impact sound, the reflected concussion from the impact,  the sound of the low end boom and trailing rumble and perhaps even a subtle musical drone may be layered together to create a dramatic … BOOM!.

Timing:

The seventh dimension of recorded sound is time. Frequent changes in dynamics, tone and pacing hold the listener’s attention and make listening entertaining and fun.

Set limits:

Artists of the past were forced to come up with creative solutions because they were limited by the technology of the time. Now that computers make nearly anything possible in the audio realm, it is important to set limits and know when to call a project “done.”

Audio production requires practice, experimentation, a proper listening environment … and is one of the most fun and creative aspects of this business.

If you have tips, tricks, questions please leave a comment below.

Filed Under: Audio Production Tagged With: 4VO, audio engineers, Audio Production, Cliff Zellman, Dan Friedman, Dan Gustafson, demos, Recording, Sound Advice Voiceover From an Audio Engineer's Perspective, sound4vo, VO, VO directing, voice over, voiceover, voiceover book, voiceover recording, voiceover talent

Voiceover – My Winning TEAM! VOAtlanta 2015

March 16, 2015 by Dan Friedman

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In best movie trailer voice:

SIX RANDOMLY SELECTED TEAMS … SIX TOP PRODUCER/MENTORS … ONE TASK, PRODUCE A 60 SECOND COMMERCIAL … WITH NO SCRIPT … IN LESS THAN 24 HOURS!

Okay… let’s bring it down a notch. 🙂

VOAtlanta was, once again, an incredible event filled with great opportunities for learning, networking and entertainment (Did you see James Arnold Taylor’s one man show? AMAZING!!)

The greatest thrill for me was leading a team in the first ever VOAtlanta Team Challenge. Our task was to produce a 60 second commercial spot promoting next year’s event. The rules: Must contain the word “Elevate”. Must contain a minimum of three voice actors who each have at least ten seconds of copy. Must (if needed) use music and sound effects found on the audioblocks.com website. The teams were selected at random. No script was provided and all of the mentors were limited to the equipment we brought with us or to what was available at the conference.

Once the teams were assigned, the first challenge was locating everyone on the team. With so much going on, it took awhile to simply get everybody in the same space to begin collaborating. Next, develop a concept and write a script. My team was amazing. Everyone contributed ideas that were instrumental in turning a simple concept into something tangible. Our ideas flowed and our script came together very quickly. We all felt really good about where we were headed.

The voice booth sat in the extremely noisy expo room. While crowd noise was definitely a problem, using that booth during that time period was our only viable option. Once each team member recorded his or her script, it was time to put the pieces together. With nothing more than a laptop, a pair of headphones and (thankfully) my favorite DAW, the work of editing began. The voice actors made this part easy. There were not many takes to choose from, but plenty of great takes from which to choose. AN ENGINEER’S DREAM!!

Next, search for sound effects and music and mix the spot. As a group, we discussed music choices and why one cut of music may be more suitable then another. We also discussed the basics of audio processing. While I had my favorite DAW, I did not have my favorite suite of Universal Audio processors and plugins. But, this competition was all about learning and working outside of our usual routines. Not just for my team, but for me as well.

Throughout the entire process, my primary concerns as team leader were that the process was educational and fun. I believed those goals had been met. I was proud of everyone on the team and happy with the spot we produced … and then something else happened. By Sunday morning, the votes were in … we knew WE HAD WON!!

Everyone on the team received prizes from Sennheiser, Kaotica and FREE REGISTRATION to VOAtlanta 2016. I knew our efforts would be recognized, but this was more than any of us could have imagined.

CONGRATULATIONS to VOAtlanta 2015 TEAM DAN:

VOAtlanta2015 -TeamDan

Lynn Marshall
Keri Horn
Geston Pierre
Camille Hunter
Nicole Alford
Tyra Kennedy

I am honored to have had the opportunity to work with you.

Thank you to Gerald Griffith and the other mentors: Roy Yokelson, Joe Loesch, Abbe Holmes, Everett Oliver and Cliff Zellman. You are all great friends and it was my privilege to share this experience with you.

For a limited time, you can hear all of the spots here.

Filed Under: Sound4VO News, Sound4VO Posts Tagged With: 4VO, Abbe Holmes, Camille Hunter, Cliff Zellman, Dan Friedman, Everett Oliver, Gerald Griffith, Geston Pierre, Joe Loesch, Keri Horn, Lynn Marshall, Nicole Alford, Roy Yokelson, Sennheiser, sound4vo, Tyra Kennedy, VO coaching, VO directing, VOAtlanta, voice over, voiceover, voiceover book, Voiceover Coaching

FaffCamp Is Just Around The Corner!

April 30, 2013 by Dan Friedman

faffcamp-patch-logo-faffcon_225x200From the creators of FaffCon… coming this May to the Omni Hotel in Charlotte. An event like no other in the voiceover industry… FAFFCAMP! Three days of what will prove to be the most educational experience available to both new and experienced voice actors and industry professionals.

You won’t have to look very far to find people who say that FaffCon has changed their life. In fact, look to some of my past blog posts and you’ll see that I have nothing but love for the event and everyone involved. I have no doubt that FaffCamp will prove to be as educational, fun and life changing as FaffCon has been. But, what is the difference between the two?

Those who have experienced FaffCon know that when you arrive for the opening circle presentation, there is an empty grid posted upon on a wall as you enter the room. That grid is then filled with session topics by the participants on the first night. With FaffCamp, that grid has been completed for you. No more tape and index cards. Session topics have already been planned, organized and scheduled. This preplanned format is essential for FaffCamp. It ensures that voice actors at all levels can gain maximum benefit from the event and not miss a single opportunity to learn or share their own experiences.

Another new feature is the Expo stage. For those familiar with the breakout sessions at FaffCon, where specific topics (as decided by the attendees) are discussed. The Expo will provide that same experience. However, and here is the best part, you won’t have to sacrifice one experience for another or be forced to choose between two equally appealing sessions. The expo will make every experience available to you, and within whatever time frame works best for you.

Each expo speaker will have a time slot on the expo stage, but they will also be available throughout the weekend to offer their time and expertise from the expo area.

Have you been looking for information on getting ongoing voiceover training? Joey Schaljo will be available to discuss opportunities with Edge Studios. Do you want to treat your recording space for better acoustics? Details about Dan Lenard’s Studio Suit will be available. Maybe you need a better way to get your demos up on your website? Voicezam to the rescue!

Speaking of demos, Cliff Zellman will have some exciting news about a great new way to create the best voiceover demo you’ve ever had. Representatives from the new organization WoVo (World Voices) will be there. I will also be there to offer assistance in all things voiceover, from studio to performance. Need a copy of “Sound Advice – Voiceover From an Audio Engineer’s Perspective”? I’ll have them. I will also be there representing Voicebank. Their Weekend Workout and Premium programs are great ways to get heard… by some very important people.

Also at the expo, audio editor Eric Souer, Rob Sciglimpaglia’s book “Voiceover Legal” and John Florian from the voiceover industry’s most popular website, Voice-OverXtra. Need a very cool timer for your studio? Of course you do! Bowman Technologies has large screen timers that are perfect for ensuring your deliveries make it in :30 or :60. Bowman Technologies will be at the expo!

There are a number of other new and exciting things planned for FaffCamp, and I don’t want to give it all away here, so you’ll have to be there to experience it all.

FaffCamp is just around the corner and it is an event you will not want to miss. Join us on May 3rd, 4th and 5th in Charlotte and discover why FaffCamp is the one event that is unlike any other in the voiceover industry.

Filed Under: Sound4VO News, Sound4VO Posts Tagged With: Bowman Technologies, Cliff Zellman, Edge Studios, FaffCamp, Faffcon, Sound Advice Voiceover From an Audio Engineer's Perspective, sound4vo, VO, Voicebank, voiceover, Voiceover Legal, voiceover talent, VoiceOverXtra, WorldVoices

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